Ff6 blue magic. It replaces the Attack command for Gau and allows Gau to use enemy attacks instead, entering a berserk state as he does. Ff6 blue magic

 
 It replaces the Attack command for Gau and allows Gau to use enemy attacks instead, entering a berserk state as he doesFf6 blue magic  But I've seen Celes absorbs a Magitek Lazer which is blue magic

This guide will give you a detailed information about these espers and the corresponding magic spells each of them may teach our FF6 characters. It is one of the eight legendary dragons, and is the dragon of the Water element. The game was originally marketed outside Japan as Final Fantasy III because only two other games in the franchise (Final Fantasy and Final Fantasy IV) had been given. It cannot be reflected. Category:Blue Magic in Final Fantasy V. Perform blue magic. Leap Frog. The Mousse, also called Muus, is an enemy in Final Fantasy VI fought on the world map near Kohlingen in the World of Ruin. Bismarck. 4 Flare and Lv. 1) Strago must be in the party. i got all 25 Lores and it still doesnt work, yet when i beat the game it actually gave me master of 6. FFVI - Missable & Optional Content. Spin the slots, just like Setzer. The Garm, also known as the Red Wolf, is an enemy in Final Fantasy VI, fought in Narshe and Narshe Cliffs. #2. It restores HP for allies within area of effect for 145 MP. There are two major prizes here, the Phoenix Esper and Locke, as well as one of the eight legendary dragons. Slows the flow of time for all enemies. Ahriman can be dangerous, as they counter magic attacks with Roulette, and can use Doom and Dread Gaze, all attacks that kill party members in some fashion. Kaiser Dragon is found in a chamber accessible by using all three parties to hit a series of switches in. Attacks with QuartzPike and L. They can be a nuisance to fight, as their special attack Smirk inflicts Stop, and if they are alone they attack with 1000 Needles, doing a guaranteed thousand points of. I just might restart the game and only give higher level magic to certain characters while having certain ones like Locke have a few like what magic spells does a thief really need especially someone. Allows the target two actions each turn by stopping time for everyone else. Simply follow the path laid out in front of each team to reach these. Attack Turns: 1st Turn: Attack (66%) or Nothing (33%) 2nd Turn: Attack (66%) or Bodyslam (33%) The Garm from Final Fantasy VI appears as. The Magic Master is an ominous and challenging enemy. Shadow (uses ultima and throwing items) 4. Summon (召喚 or サモン, Shōkan or Samon?), also known as Call (よびだす, Yobidasu?), Conjure, Summon Magic, Summoning Magic, or Summoning, is a recurring command ability in the Final Fantasy series. Espers are magical beings in Final Fantasy VI. 3 Flare) Massive non-elemental, defense-ignoring damage to all party members whose levels are a multiple of 3. So I probably will be using Strago more on this run to try out the blue magic in FF6. Before your eyes, Gestahl absorbs more and more of the power of the Warring Triad. It is affected by the silence status. Skelingaton • 3 yr. World of Balance. Flamethrower (火炎放射 or かえんほうしゃ, Kaen Hōsha?) (フレイムスロアー, Fureimusuroā?), also known as Flame Thrower, Burn Ray, or Emission, is a recurring ability, usually a Blue Magic spell in the Final Fantasy series. Tumbleweed. Final Fantasy VI marked the end of an era as the last mainline Final Fantasy to be developed for the SNES and exclusively for a Nintendo console. Blue Dragon . If the caster of the spell is also its target, the caster dies, but recovers all of their MP. 5 Doom, Poison Tusk, and Demi. Like his three palette swap counterparts (Test Rider, Death Rider and Hell's Rider), Dante always attacks the party alone and, like other enemies in the area, he can confuse the party. Tri-disaster is an ability available to Summoners. Strago's Lore Magic (Blue Magic, Enemy Skills) is indeed potent. There are a few weapons, but for the most part, Espers are the standard way of learning magic. Welcome to the Floating Continent! The Floating Continent is one of the most fun and dangerous dungeons in the game. Vanish. It is this game's version of the Final Fantasy Tactics monster of the same name. So I only got 2000 HP on each character, and I don't know reraise, but I still beat Magic master without cheating. 5 Death, and counters attacks with their special attack Spear twice in a row. First it attacks with a Blaze, then it damages its enemy with Exploder. Final Fantasy VI PlayStation Bestiary entry The Marchosias, also called Harpiai, is an enemy in Final Fantasy VI fought in the World of Ruin. Appears in sets of three. Tumbleweed. Terra. Def) this monster takes from magic attacks due to its Mag. The Magna Roader, formerly known as Mag Roader and MagRoadr, enemies are a series of four enemies in Final Fantasy VI. It is a good enemy for Strago to fight to learn Lores. The Balloon is an enemy in Final Fantasy VI. Defend with Vanish and Golem. Moderate (75 power) unblockable Earth-elemental damage to all enemies. It takes 7 seconds to cast and can be recast every 20 seconds. This guide was created with the intention of informing aspiring Blue Mages of the usefulness of spells at different levels. He is fought after the party bets the Excalipoor in the Dragon's Neck Coliseum after purchasing the sword in the auction in Jidoor. WEAPONS: Chain whip. It costs 13 MP to cast. The court mage of the Gestahlian Empire, Kefka was their first experimental Magitek Knight, giving him the ability to use magic. You can win relatively easily with cold elemental attacks. Like most enemies in the research facility, the Onion Knight has high Defense, and they. It has a 33% chance to use Aero on its second turn. By Lex , Sean Ropp , IGN-Cheats , +694 more. All blue magic spells are enemy abilities that must be learned as a spell by engaging and defeating enemies after the learnable ability is performed. New comments cannot be posted and votes cannot be cast. Blue Mage (青魔道士, Ao Madoushi?) is one of the jobs available in Final Fantasy Explorers. 99) you can miss level 4 and level 5. Mandrakes are without a doubt the most dangerous creatures this mountain has to offer. An elderly gentleman who has spent his whole life pursuing the secrets of monsters. Also, it's a heck of a lot more interesting when your battles don't consist of Ultima Spamming. MP Cost: 5. I noticed the next to the green magic level is a blue magic level. The Bit, also known as Speck, is a boss in Final Fantasy VI. Blue Magic spells operate just like Strago's Lores or the Enemy Skill Materia. Final Fantasy 6 trophies. It is one of the spells that can be cast from the Wonder Wand for free. From a distance he'll attack with Step Mine. Supernovato Mar 2, 2022 @ 10:04am. Final Fantasy IV and V set necessary precedents that allowed VI to push its story, themes, and. If it remains, it is not a very powerful enemy, though its special attack, Tongue Lash, can inflict sap. Because of that, and because Lores can be exceedingly useful, you will probably want to pick them up as soon as you can after that! Here's a quick table that links directly to the walkthrough chapter where you can. 221 Magic Urn 222 Level 10 Magic (No Rage - does not appear on Veldt). The Dark Behemoth is a boss in the Advance and 2014 Matrix Software versions of Final Fantasy VI. In Final Fantasy VI, Strago is the only person in Thamasa who professes any knowledge of the existence of Espers or magic. -. The Skull Dragon, formerly called Skull Drgn and SkulDrgn, is a boss in Final Fantasy VI. There are more but those are some good options you'll run into. For some special, such as White Wind, it is neccessary to. Other mages introduced later in the series are the Summoner, Sage, Blue Mage, Time Mage, and Green Mage. For the most part, you should go for the Steals. The Nelapa, formerly called Nerapa, is a boss in Final Fantasy VI. Attacks with Absolute 0, N. It deals lightning damage to an enemy with an additional Paralysis effect. Moogle Charm run through the early parts of Kefka's Tower for things like Minerva and Force Shields. Use Smoke Bombs and Vanish/Doom or Vanish/X-Zone (AKA Vanish/Banish in some. It is a temporary encampment set up by the Gestahlian Empire during their invasion of Doma. World of Balance. Both from a story and character perspective it is the most appropriate way for the game to unfold and play. Rage - Act like a monster previously leapt on in the Veldt. Though his physical attributes are quite low, his Magic attribute and MP are higher. 8200E0EE FFFF. It is a rare enemy, only having 1/16 encounter rate inside the Yeti's Cave and the only random encounter in the dungeon that does not inflict Imp. รายละเอียดเว็บไซต์ - บทสรุป บทสรุปเกม สูตรเกม สูตรโกง รวมสูตรโกง เทคนิคการเล่น- เว็บรวมบทสรุปเกม สูตรเกม เช่น game online,facebook,psp,Xbox360,wii,ps3,ps2,nds,pc,SFC,FF,MD,console,walkthroughFinal Fantasy VI Blue Magic Sound Effect, Final Fantasy VI Blue Magic Sound FX, Final Fantasy Sounds, Final Fantasy VI Sound Effects, Final Fantasy 6 Blue Magic Audio MP3, Final Fantasy MP3, FFVI FX, Soundboard Final Fantasy VI Audio File Format: MP3 - File Size: 29. When a Dance is selected, Mog will from then on randomly perform one of its four possibile abilities for the. The Gold Dragon is found in the final dungeon along the. Dance and Rage, Adventuring School Rage (あばれる, Abareru?) is Gau's ability in Final Fantasy VI. Gogo can change Slot to Gil Toss by equipping. You can also win by reducing his MP to 0, so try using Rasp and Osmose. You can block the Overcast attack if you have the Relic Ring. Its special attack Program 18 bestows. By Lex , Sean Ropp , IGN-Cheats , +694 more. I suggest equipping a Flame Shield and spamming the Meltdown spell against them. If he is hti by certain spells in battle, he will learn those spells. The ultimate black magic: 80: Quake: Earth elemental attack: 50: W. 6. 351 ratings. cs" with a text editor. Look at the locations for "late blue magic". The original FINAL FANTASY VI comes to life with completely new graphics and audio as a 2D pixel remaster! A remodeled 2D take on the sixth game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics. Cultists' Tower, third treasure room. The Duel Armor, formerly known as the Dueller, is an enemy in Final Fantasy VI fought in the final dungeon. It is weak against lightning, and also vulnerable to poison and slow. For the most part, you’ll get many of these new spells just. 3 Table of contents: FAQ History Legal Stuff 1. Strago Magus is a playable character in Final Fantasy VI. After the Espers escape from their realm, they lose control of their power and decimate Vector. Even Quistis, a character that I hate, is great to use in battle because she have access to the Degenerator spell that works against almost every random enemy. He has Poison , Drain , Thunder , Blizzard and a fairly weak physical attack. The Nelapa, formerly called Nerapa, is a boss in Final Fantasy VI. Quistis Trepe is the blue mage of. Kefka, Level 10 Magic, Magna Roader (Red), Magna Roader (Final Fantasy VI), Number 024, Number 128, Rhizopas, Shiva, Apparition, Specter. Dark Force is a notable enemy because, with the exception of Force Field, Grand Delta, Transfusion, and. Just hit them with any defense-ignoring attack and they should die. Hi guys, Welcome Back to Final Fantasy VI Pixel Remaster!! This is all magic's Ultimate skill. Enemy abilities cannot be used by the player in the original installment. It is fought on Triangle Island in the northeast of the World of Balance, and is easily the most powerful enemy in the first part of the game. Whenever Strago comes into contact with a certain enemy spell, he can learn that spell and use it for himself later on. If you want more then 3 AP per battle just fight via the WoB's "Final. “Restores all allies’ HP by an amount equal to the caster’s current HP. Floating Continent (Escape) Naude. -Balloon may cast Exploder every third turn, or when attacked with Fire Magic. 14 votes, 49 comments. It also has fairly high HP. Final Fantasy VI was the first game of the series to feature character designers other than. kroda 1 year ago #1. 3 Muddle. World of Ruin. Reflect ???, also known as Reflect???, is a Lore ability in Final Fantasy VI. Some spells are useful, some aren’t, some are useful at certain levels, but lose their usefulness, others are always useful. Intangirs sure its worth 10 AP per battle NOT worth it. Final Fantasy III. Attack Turns: 1st Turn: Attack (66%) or Nothing (33%) 2nd Turn: Attack (66%) or Bodyslam (33%) The Garm from Final Fantasy VI appears as. Level 5 Death is used by Blue Mages. Beyond this, Blue Mages vary. I've played the game countless times and I just started an initial equipment run in FFVII so I'm thinking about trying a esperless run here. It's no understatement to say that the setting of Final Fantasy 6 transforms considerably in. Magic Stone) is the postmortem remains of an esper and an important gameplay element in Final Fantasy VI. You can still use mixtures to modify your levels to learn level 4 quarter and. ”. His other stats are subpar with the. Trapper uses many level-based Lores, and can cripple the party if they are at the vulnerable levels. FF8. Doublecast is a Special ability that allows a character to cast two Black Magic spells in a. It causes minor Wind-elemental damage on one or all enemies, and costs 4 MP to cast. Since you have umaro i assume you're in the world of ruin; the best spots are the desert near Maranda (cactuars) or the Cultist Tower (here enemies give 0 exp and a good amount of ap, so it's the best if you only need to learn spells) 18. Attacks with Fire 3 and Flare Star. Also, I suggest taking off the Genji Helm. So the only stat that is worth raising is Magic. Overview of the Game Itself 2. The Dark Behemoth is a boss in the Advance and 2014 Matrix Software versions of Final Fantasy VI. For its duration, Trance doubles her offensive stats, doubling her physical and magic damage and halving the magic damage she receives. The fiend is found in the. Kefka Palazzo (spelled Cefca in the Japanese version) is the main antagonist of Final Fantasy VI. 10. Cactuar ×10. It is the home of the Blue Mage Strago Magus and his adopted granddaughter, Relm Arrowny. Gau is one of the most interesting characters in Final Fantasy 6. They often appear in groups of three, or together with a Cherry or Daedalus. WoR (Doma Continent grasslands) 174. The Floating Continent. Dissidia Final Fantasy Opera Omnia. OVERVIEW: Quistis learns Blue Magic through dropped or manufactured items. Reflect Rings are a recurring item in the FF series, of course. Which blue mage you think is the best? Strago Magus (FF6) Quistis Trepe (FF8) Quina Quen (FF9) Kimahri Ronso (FF10) This thread is archived. Everyone raises both arms now instead of one during Gestahl's speech (Terra's flashback scene very early in the game). A wolf trained for battle. 2. Final Fantasy VI: Cheat Engine Table v1. The Dancing Plague—Trial (either Normal or Extreme) Sea Shanty. Also attacks with L. For Final Fantasy VI Pixel Remaster on the PC, Guide and Walkthrough by. It can be obtained from the enemies Mythril Dragon, Calcruthl, Birostris, Devilfish, and Mover, as well as the. it's just not that unique or interesting. The Apocalypse is Cloud's sword found at the end of the Ancient Forest puzzle. Dance and Rage, Adventuring School Dance is Mog's special ability in Final Fantasy VI, where he learns different dances by battling on the terrains of different battlefields. #10. valve really needs to fix that. Slowly reduces HP with T. Final Fantasy VI PlayStation Bestiary entry The Chaser is an enemy in Final Fantasy VI. #3. It is an in-game list of enemies the player has defeated. The Yojimbo, otherwise known as the Retainer, is an enemy in Final Fantasy VI found in the final dungeon and the optional post game dungeon only available in certain versions of the game. Lore - Magic Spells learned from enemies. Slagworm. Version 6. The Ice Dragon: Narshe Snowfields. Its Spell Power is 60, its Hit Rate is 150, and it is vulnerable to Runic and Reflect. Yojimbo mostly use physical attacks, but have. Master of 6: Earned all trophies. Reply replyA wolf trained for battle. 3 Muddle. . Strenght is not worth to raise, if we compare the damage of someone with 35 Strenght & 65 strenght, acording to the Algorithms, the diference of damage is like 200 or 300. The Storm Dragon: Mount Zozo. Azulmagia is a boss and one of the Demons of the Rift in Final Fantasy V. Namex. I believe none of them are permanently missable, but the hardest to get late in the game are the level magics, since they do depend on your current level. Protects against certain attacks, namely Quake and Meltdown. The Junk is an enemy in Final Fantasy VI fought in the final dungeon. Rare armor can be stolen from monsters; unique armor is usually found as treasure; strange armor can be won in the colosseum; ultimate armor is the most powerful in the game; starting armor is owned by certain characters but cannot be otherwise found. Strago is a playable character in Final Fantasy VI. Runic and blue magic. Blue magics are enemie techniques that Strago can learn when used. If you haven't had to duck a few LodeWrenches, you haven't met one of these Imperial maintenance troops The Unseelie, also called GreaseMonk and GreaseMnk, is an enemy in Final Fantasy VI. In many ways, VI feels like the natural endpoint for Final Fantasy on an 8- and 16-bit console. When it dies it casts Meteor or Ultima as a final. B tier: Sabin, Edgar, Setzer,. Here it is, the most important mission the Returners will embark on. This will be fun!Mainly attacks with Giga Volt, Bolt, and Bolt 2. The camp is clearly intended as. The Pipsqueak's Program 55 attack turns its target into an Imp. White Wind is a Blue Magic learned from Puk for the Blue Mage (level 94). You know you've hit rock bottom when you quit your job as an imperial guard and start throwing Wrenches at passers-by. As a Mime, Gogo can mimic the attacks of other party members and "equip" their unique abilities, giving them a high degree of versatility. เวทย์ Learning สามารถเรียนรู้ได้จากการโดนศัตรูโจมตีด้วยท่าพิเศษ. Uncheck "Learn with JP (Player)" Check "Learn on Hit". Mainly uses status-affecting attacks like Condemned, Disaster, Specter, and Elf Fire. Blue Mage: Strago. duh. Lore Guide (SNES) by Skoobouy. Curses one enemy to die in 30 seconds. A Place to Call Home - And discuss all things Final Fantasy. Created by the Warring Triad after the War of the Magi desolated all the land, the World of Balance was at peace until the rise of the Gehstalian Empire. Final Fantasy VI Advance cheats, Easter Eggs, Glitchs, Unlockables, Tips, and Codes for GBA. In the Finest Fantasy for Advance and the now discontinued 2013 Matrix Software versions, he is also fought in the Sealed Temple's. I tried compiling all the places I saw Blue Magic in T-Edition. It is the special ability of the Blue Mage, and marks the first way in the Final Fantasy series to use magic learned from enemies. amp888 12 years ago #8. List of the weapons in Final Fantasy VI. In all titles featuring the spell, Ultima hits all enemies for massive non-elemental magic damage. Defend with Vanish and Golem. It is weak to Fire, so Firaga attacks are an easy way to defeat it without wasting MP on higher-level spells. Part 8: Sketch Glitch. Silence is. The boss appears in a prison cell room originally in Vector, standing in the spot Kefka stood in. Casts blue circles on the ground before slamming his fist down, knocking players outward from the impact. Mighty guard and basic instinct when doing things solo. Unlike most of the other bosses in the tower, Ultima Buster is optional and can be avoided. Unless there were some radical overhauls to what counts as a spell in PR at least. Overall, even though Cyan is pretty great in the World of Balance, his equipment and ability speed are far too bad for him to be useful in the World of Ruin. Absorbs MP from an enemy. Some spells are useful, some aren’t, some are useful at certain levels, but lose their usefulness, others are always useful. Years ago I gave everyone the Firaga, Blizzaga, Thundaga spells along with Quake etc. Find Funny GIFs, Cute GIFs, Reaction GIFs and more. It is launched by Air Force after Laser Gun is defeated. By no magic, I should specify, I mean no espers. With low magic cost and high damage output, along with the fact it’s Holy Elemental damage, all make this one of the most awe-inspiring spells for the game. Strago's Lore Magic (Blue Magic, Enemy Skills) is indeed potent. Edgar has the same problems as Locke with Lightbringer, but at least he has Tools which is better than anything Locke can muster with it equipped, so he makes some use out of the Defensive side (if still sub. . And there's one missable lore. It is a rare enemy, only having 1/16 encounter rate inside the Yeti's Cave and the only random encounter in the dungeon that does not inflict Imp. [Final Fantasy VI/Chapter 12: Kefka's Tower|Kefka's Tower]. Here it is, the most important mission the Returners will embark on. Trance, also known as Morph, is Terra's special command in Final Fantasy VI. ANCIENT PRAYER Dark Force (Gau's Rage) Demon (Phase 2) Fiend (Phase 2) Goddess (Phase 2) QUASAR Dark Force (Randomly casts in battle) Goddess (Phase 2) FORCEFIELD Blue Magic. This guide is structured by location in the order you reach them. It can teach Strago his Transfusion Lore. ago. The following instant death abilities fail on Heavy enemies: Time Magic spell Banish; Gaia's Quicksand and Bottomless Swamp; Blue Magic spell. But first he wants you to convince his troops of the end of the war. Whether you choose to utilize it or not, Magic is by far the strongest abilities in this game. Peps Up with an ally when it takes damage, then launches at the party with Exploder. 10. Having checked real quick, it seems you can obtain all blue magic in world 3. WoR (Dinosaur Forest) 173. To get Grand Delta, a spell learned only by one monster and is the ultimate Blue Magic (Lore) spell. Many shops change their inventory over the course of the game, thus many of the equipment pieces listed on this page as being sold in a location will not be available for purchase at all times. Quina learns new skills by eating regular enemies when they have a. 9. It is found in the desert of Solitary Island and in the deserts of the Southern Continent (all. Mainly uses status-affecting attacks like Condemned, Disaster, Specter, and Elf Fire. When you reload your save your stats will be back to normal. The optional character Gogo may also use the Lore command, but is. Shows you how to get blue magic Death Claw at the first encounter and showcases the fight with Iron ClawIntroduction. The only exception comes when you equip an Esper, which is FF6's official name for summons, eidolons, GFs, Eikons. He can equip only lighter armor, and primarily wields rods and staves. Remember Nettlehopper? Remember Grasswyrm? I'm sure you don't, as both are dull as heck. The Holy castings from the Holy Lance will hit the damage limit faster than you'd expect, due to how the damage is doubled from Jump, so raising Magic Power won't help with them in that case. well, Celes lacks the Shield and Armor deficiencies Terra has. However, I have gone to the trouble of collecting blue magic/enemy skills on FF5, 7, and 9 and found them really fun and helpful. All magical attacks will hit an invisible. Edgar's (infamous) line with Relm at Thamasa was changed again. The Warring Triad's magic will break apart the landscape of the world, changing it forever. Silence (沈黙, Chinmoku?), also known as Mute, is a recurring status effect in the Final Fantasy series. Comprehensive information on the monsters, treasures, shops, and more of Cyan's Soul Dreamscape in Final Fantasy VI (FF3, FFIII, SNES, Super NES, FF6, FFVI, Anthology, PlayStation, PS. Hits enemies with levels that are multiples of 5. Several abilities can be learned as Blue Magic while others can only be learned by methods such as Controlling, confusing, or even giving MP to the monster. Final Fantasy XI. You can also delete the line "_v. If an enemy is level 70 let's say (this is higher than what you'll be facing), Flare Star does 5600 damage to them, and Gau's Physical is probably doing about 1000, so that's 3300 damage per turn on average. The bestiary is available from the Bonus feature under. It costs 6 MP to cast. It is often inflicted by the spell of the same name. But only if Strago is alive when the spell is cast, and when the battle is over. 2. The Imperial Camp is a location in Final Fantasy VI. Dante has a lot of HP, and his special attack, Crystal Lance, deals moderate damage. It ignores resistance to Death, as well as the Heavy flag, restores the undead to full HP, and can be learned from Page 64, Level Checker, Azulmagia, Executor, Enuo, and Level Tricker. And if you're too high (e. FFXIV Patch 6. 28 KB. Final Fantasy VII Remake กำลังจะวางจำหน่ายแล้วในอีกไม่ถึง 7 วันต่อจากนี้ แต่ในวันที่ 2 เมษายน 2020 ที่ผ่านมา เป็นวันเกิดครบรอบ 26ปี ของ Final Fantasy VI อีกหนึ่งภาคที่เรียก. Look at the locations for "late blue magic". Several rods boost the power of certain elements. The Warring Triad is based on the Warring Triad from Final Fantasy 6. It is this game's version of the Final Fantasy Tactics monster of the same name. His Speed and Stamina are the worst in the game and he has the third-worst Strength after Relm and Gogo. Overview. Gau casting a Flare/Aga spell can easily surpass this per turn and isn't locked into Rage. It uses a variety of powerful magic attacks, including. It has a 33% chance of countering any damage-dealing. 5 Doom, so make sure the party member's levels aren't multiples of five or they will be wiped out. Obviously. Post count adds to Karma. • 2 yr. In simple terms, this ROM hack: - Retains the original story, but adds a LOT of new content *around* the main story, including side quests, locations, dungeons, super-bosses, unlockable character costumes (each with. Sometimes blocks elemental attacks by using ForceField. He's weak vs. It typically KOs the caster while doing large damage (sometimes fire-elemental) to opponents. It is the starting point of the World of Ruin, where Celes awakens from a coma and begins her journey to find the rest of the Returners. Three Moogles (Kupek, Kupop, Kumama) form a group with Locke plus there a re two other groups with four Moogles each (Mog, Kuku, Kutan, Kupa n and Kushu, Kurin, Kuru, Kamog). Strago's Lore spells are just like Blue Magic in other Final Fantasy games - if Strago observes one of these spells in battle and survives, he'll learn the spell at the end of the fight. 2. 350 subscribers. 2) Strago must be alive when the attack is used.